Unfortunately, the recorder software couldn’t capture as fast as the host software can slice it!
Windows and OSX executables are not ready yet, but if you’re running Linux, just download the latest TRUNK from the svn depot at google code and type “make” in a shell!
Load “happy.stl” and simulate a slice!
The Host software requires a video board with a GPU that supports OpenGL version 2.0 at least, at the moment. Make sure to update the video drivers in case the host software fails to run on the first try.
Make sure you have these packages installed in your linux distro:
- PIL (if you want to save slices as PNG)
Keep in mind that when saving PNG images it won’t be as fast as just simulating due to the I/O time it takes to save the image buffer to disk!
In case you run into trouble, please report any issues through google code issue tracker, and please make sure you do the following to speed up the support:
- always attaching the log_<computer name>.html file created by the host software. I’ll find that file in the same folder after trying to run it.
- specify your system specs, including:
- OS name and version
- video board name and brand
- video driver version
We’ll do our best to give as much support is possible. Keep in mind that, as this is an open source software, we only have our spare time to work on it, as well as to give support, so please be patient!